Task Bar Hero Knight Build
Knight is the frontline route for players planning block, armor, shield skills, melee survival, and early progression priorities.
Verified Knight build matches
Melee/tank build intent: block, armor, weapons, early progression, runes, passives.
More Knight build candidates
These rows come from the authorized top build list and are grouped by whether the party contains Knight. Open the detailed build browser when you need full gear and skill-tree inspection.
DEUS KNIGHT E A CIENCIA DO ESCUDO build candidate
Knight Lv101
- Knight
- Lv101 · 10 gear slots
- Party
- 1 heroes
- Updated
- 2026-06-21
Knight All Bosses & Solo Ranger All Levels build candidate
Knight Lv73 / Ranger Lv88 / Sorcerer Lv68
- Knight
- Lv73 · 10 gear slots
- Party
- 3 heroes
- Updated
- 2026-06-20
Knight 6666 party build candidate
666
- Knight
- Lv4 · 0 gear slots
- Party
- 6 heroes
- Updated
- 2026-06-21
Knight Priest tank But with Wrath of Heaven and Lifesteal build candidate
Knight Lv1 / Ranger Lv62 / Sorcerer Lv62 / Priest Lv62
- Knight
- Lv1 · 0 gear slots
- Party
- 4 heroes
- Updated
- 2026-06-21
Priest - Sorcerer - Knight -> " 3-6 Hell " build candidate
"3-6 Hell"
- Knight
- Lv70 · 6 gear slots
- Party
- 3 heroes
- Updated
- 2026-06-22
Skills to compare first
Skill names and effects follow the current in-game records.
Piercing Thrust
Physical · Melee, AOE · Lv5Thrust your sword deeply forward, dealing 250% physical damage to enemies in range.
Shield Charge
Physical · Melee · Lv5Raise your shield and charge forward. Deal 300% physical damage to enemies you collide with.
Retribution Strike
Physical · Melee · Lv5Strike enemies multiple times, dealing 150% physical damage per hit. The lower the hero's HP, the more strikes.
Aegis Field
Physical · AOE · Lv5Deploy a protective aura that blocks 50 damage for allies within the area.
Unyielding Will
Physical · Support · Lv5Once per stage, when near-death, focus your mind to rise again with 30% HP.
Gear and route notes
- Start with Sword and Shield slots, then compare armor, block, HP, and physical damage affixes.
- Use the authorized 3599 Knight shield build as the current verified row before comparing broader generated hero data.
Passive nodes to review
- Armor, Max HP, Block Chance, HP Regen, and Physical Damage are the first Knight passive groups to review.
- Early-route copy should explain frontline stability before advanced rune tuning.
- Attack Damage Enhancement: Attack Damage, max Lv3
- Health Enhancement: Max HP, max Lv8
- Armor Enhancement: Armor, max Lv8
- HP Regen Enhancement: HP Regen Per Sec, max Lv5
